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2K features NXT on WWE 2K17 collector’s edition

2K announced plans for the NXT Edition of WWE 2K17, the forthcoming release in the flagship WWE video game franchise.

Limited to 50,000 copies worldwide, the offering will celebrate the explosive growth and popularity of NXT, WWE’s global brand best known for creating and developing the company’s emerging Superstars. The WWE 2K17 NXT Edition will be available exclusively for the PlayStation4 computer entertainment system, as well as Xbox One, at participating retailers for a suggested retail price of $99.99.

The WWE 2K17 NXT Edition will include the following items:

  • Copy of WWE 2K17 video game;
  • Exclusive premium packaging;
  • NXT Enhancement Pack:
    • Playable NXT Superstars: Shinsuke Nakamura, Nia Jax and Apollo Crews;
    • 50 percent more points at NXT in MyCareer;
  • Exclusive Canvas 2 Canvas lithograph designed by WWE artist Rob Schamberger and autographed by NXT Superstar Shinsuke Nakamura;
  • Exclusive eight-inch “Demon” Finn Bálor collectible figurine;
  • Exclusive Topps NXT TakeOver: London Mat Relics Card:
    • Each card will include a piece of authentic ring canvas from the event;
    • Each card will feature one of 14 featured Superstars from event;
    • Each Superstar’s card will have one of 10 different rarity levels;
  • Goldberg Pack: access to two playable versions of legendary WCW and WWE star Bill Goldberg, as well as playable WCW Monday Nitro and Halloween Havoc arenas.

“NXT has quickly transformed into WWE’s third global brand alongside Raw and SmackDown,” said Paul “Triple H” Levesque, WWE Executive Vice President of Talent, Live Events & Creative. “The WWE 2K17 NXT Edition is the perfect way to share the passion and enthusiasm of NXT with our fans around the world.”

Chris Snyder, Vice President of Marketing at 2K, said: “From its impressive roster to palpable live event energy, NXT is an unmistakable force responsible for helping drive WWE’s current business and bright future. The brand absolutely deserves an NXT Edition for WWE 2K17, and this comprehensive offering of exclusive collectibles and in-game content is a must-have for any WWE or NXT fan.”

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K17 is not yet rated by the ESRB. WWE 2K17 is currently scheduled for worldwide release on the PS4 and PS3 systems, Xbox One and Xbox 360 on October 11, 2016. Consumers who pre-order WWE 2K17 at any participating retailer will receive two playable Bill Goldberg characters, as well as playable WCW Monday Nitro and Halloween Havoc arenas, at no extra cost on launch day.

For more information on WWE 2K17 and 2K, visit

wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #WWE2K17 or subscribe on YouTube.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

- About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services.

2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock, Borderlands, and XCOM franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve, the genre-fusing hero-shooter Battleborn®, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise.

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.2k.com.

- About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms.

WWE programming reaches more than 650 million homes worldwide in 35 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all 12 live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 170 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at

wwe.com and corporate.wwe.com.

For information on its global activities, go to

http://www.wwe.com/worldwide/.

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